The Spider-Armor MK III from 2012 followed thereafter. It’s a reflective skin, but the team didn’t speak about ray tracing because the game doesn’t support it. The Spider-Armor MK I from 1993 was the third costume. It’s basic, but likely what a lot of fans want to see. It features “heavy duty, hand crafted” materials. Crystal Dynamics also showed the classic outfit Steve Ditko’s recognizable design.
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